Matthieu's profileMemories XNA GamePhotosBlogListsMore Tools Help

Memories XNA Game

June 14

News

For about 4 months, I am developping a video game called "Memories" using the Microsoft XNA Framework.
I created it all on my own (code, character animation, music composition, level design, video creation, ...)
That allowed me to improve my knowledge in video game design and to be fully aware of the various
difficulties, constraints related to the creation of a video game.
Here is a small presentation of this video game. You can find several videos and screenshots on this site.
The first level of the game can be downloaded from : http://www.gameprojects.com/project/?id=e7cdecbef7

The Concept

Memories is a 3D third-person action-adventure-platform game. You are controlling a character who can walk,
jump, interact with other characters, fly. This game is designed to give to the player an intense amount of fun in a short time.

Technical Features

The technical features of the game engine used to develop this game have been published on this blog in a previous entry.
 

Technical features of the Memories Game Engine

General features
  • Dx9 hardware supported
  • All code written in C# using the XNA framework and XNA Game express.
Built-in editors
  • Level Editor : WYSIWYG World Editor, set navigation points/paths, set lighting
  • Video Editor : video making editor(video with several cameras supported)
Physics
  • Basic Physics, Collision Detection, Kinematic animated bone followers.
Lighting
  • Per-Vertex, Per-Pixel, LightMapping, Dynamic lights.
Shadows
  • Shadow Mapping
Animation
  • Skeletal animation, animation blending
Scene management
  • Octree Space partitioning
Special effects
  • 3D Particle system
  • Water rendering (with reflection, refraction and bump mapping)
  • Skybox
Sound
  • 3D sound
Artificial intelligence
  • Pathfinding
  • Decision Making
  • Scripted

New Video

A new video of the game "Memories" is available.
 
June 06

New video

Here is a video of the video game I developped. (I'm sorry for the bad quality of the video, I will find a better way of capturing video in the future).


 

My 3D Engine currently supports :
  • Octree space partitioning
  • skeletal animation
  • Original Physics
  • A* pathfinding
  • Conversation Engine
  • Particle Engine
  • Shadow casting
  • LightMap

Screenshots of my 3D game engine

Here are some screenshots of the game I developped.
 
13 juin  
Photo 1 of 12
Merci de votre visite !
Please wait...
Sorry, the comment you entered is too long. Please shorten it.
You didn't enter anything. Please try again.
Sorry, we can't add your comment right now. Please try again later.
To add a comment, you need permission from your parent. Ask for permission
Your parent has turned off comments.
Sorry, we can't delete your comment right now. Please try again later.
You've exceeded the maximum number of comments that can be left in one day. Please try again in 24 hours.
Your account has had the ability to leave comments disabled because our systems indicate that you may be spamming other users. If you believe that your account has been disabled in error please contact Windows Live support.
Complete the security check below to finish leaving your comment.
The characters you type in the security check must match the characters in the picture or audio.
令纯wrote:
Je m'appelle sunlingchun.
Je aimer votre job.
C'est tres bon.
我是做三维美工的,现在在钻研XNA。希望能和您建立技术上的交流,谢谢。
我的邮箱:sunnypure@126.com
在下孙令纯。在南京酷都软件上班,谢谢
Nov. 12
令纯wrote:
tres bon!
Nov. 12